A downloadable game for Windows, macOS, and Linux

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You play as Sophie on this adventure, a small girl of red clothing.  Your main goal is to follow the path ahead in an attempt to find the truth of why you are in this weird place.

Team: Merly23

  • Arrow keys: movement
  • Esc to exit the game
  • Space to jump

In the game you only have three lives and death is permanent. You will have a score related to how many coins you collected and a death count related to how many times you died attempting to complete the game. Do you best and have fun!

This game is my first time ever solo and I had great fun. I made many mistakes and fixed a lot. The code is a mess but it still holds up to it's purpose.  The game as a whole is kind of bad and I apologise to any perfectionist.

Overall I liked making this game because it brought me the chance to develop my skills. Also I pushed my limits and learnt new stuff in all aspects of game dev. Thanks to this jam I motivated myself to bring this too. 

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorMerly23
GenrePlatformer
Tags2D, Pixel Art, Short

Download

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Click download now to get access to the following files:

LinuxGame.rar 57 MB
MacGame.rar 98 MB
WindowsGame.rar 56 MB

Comments

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(1 edit)

The menu music fits perfectly. The character sprite is also very well done. I could not finish the level due to what I experienced as frustrating level design.

Well done for a first solo project!

(1 edit)

which parts were frustrating? I could attempt to fix them in the short time >...>

Also glad you liked it and sorry if the level was too hard, I may have fucked up with that part XD

Later on edit:

I saw the issue giving it one last test and it seems the jump force got reduced by some reason when exporting. Either way I fixed the problem and added new stuff. Thanks a lot and hope you like the new experience.

There is one part of the level in particular where the double jump does not always register:

I found a way around it which was by single jumping.

Also, it was quite difficult to navigate since visibility is low. It looks like you can jump down to certain places but then there are those blue spike things or hidden jumping enemies. Too hard for me :o But I got better after a few tries.

Have you noticed any issues with the double jump? Lastly one minor thing was one of the enemies is stuck in the ground and there's no way to jump over them without taking damage. Not sure if that was intentional or a small bug :P Oh and she slides when landing! Adds to the challenge but also not sure if intentional or not. Would prefer a more solid landing after jumps, but that's just me :)

(3 edits)

You don't really need the double jump there I believe, all you have to do is jump right left right left. Yet I definetly see your point, will attempt to fix it i guess. Although as mentioned, I'm really bad at coding so I might not find out why the jump doesn't register.

Also I fixed the bugs you noticed, the enemy stuck in ground was a really bad placed collider and the jump was to add to the challenge but if it is really annoying I might just remove it. About visibility, I will attempt to increase the camera size. Thanks a lot for the feedback though, it really helps me.

The new pack should have fixed most of the things you mentioned. The rest will come post jam >.......<